Posts Tagged ‘aren’

Design For the Mobile Web

in Web Design for mobile |

Internet years are like dog years; much, much shorter than calendar years. This directs to the somewhat sore entrance that no web project can function in terms of long timescales. A web -application that gets two years to enlarge will be obsolete long earlier than it is released. In fact, in our experience, the life of a web project is more frequently deliberate in weeks than in months. The pace with which web projects have to be finished clearly puts the association under substantial stress.

Very frequently the clients don’t know precisely what they want to attain through the web application. They might not even have a plain thought of the target users. They very over and over again perplex their own purposes with the user’s causes for using the application. They are concerned about hackers and viruses, but want to present highest entrance to their users. The difference between yesterdays internet projects and the web applications of today is the truth that the latter carry the user’s errands, in dissimilarity to just providing in order and advertising jive.

Web technology, while in a stable state of development, places some serious restraint on web – applications. mainly in judgment to stand -alone applications that run on a normal P C. Very little “cleverness” or program logic can be programmed in the web application, error handling is very poor and the border is made up of chronological conversation. These issue, and many more, can make scheming a usable boundary quite challenging though not unfeasible.

So the average web project is often faced with
- clients and users who frequently have very fuzzy ideas of what they really want to attain.
- a disparity between the client’s and the users’ objectives. – technological fetters that confront the idea of functional applications.
- high expectations the web developers should create something concrete within tremendously short time -spans.

These cost-effective, technological and managerial constraints often result in an approach that can look like the Wild West.

The mobile phone has hard to believe reach – users have their phones with them at home, in the car, at work, in the store. Mobile devices are used on the go, are geographically susceptible, and are chiefly used to regain context-sensitive information swiftly: looking up a phone number, examination an address, reading a restaurant assessment, or finding a map and directions. Because the mobile atmosphere is a overwhelmingly different experience, it does not make sense to basically point mobile users to a fixed website and miss out on the exclusive potential of the mobile environment. Designers must not think of the mobile location as a poor proxy for desktop sites and applications. in its place, we must consider what works best within the context of real-world mobile browsing, and transport happy and functionality customized to the platform. In some cases, this means offering a separation of satisfied and functionality. It might also mean contribution satisfied and functionality sole to the mobile platform. Benefits of the Mobile Web

• Portability
• Location awareness (GPS)
• Accelerometer (measures tilt and motion. It is also competent of detecting turning round and motion wave such as swinging or shaking)
• nearness sensors (The iPhone screen blacks out when you put it to your face)
• Electronic scope
• Picture & video ability
• Phone connection and the ability to move faultlessly from browser to phone
• Multi-touch gesticulation support & content whooshing
• World-wide market dispersion

Challenges of Designing for the Mobile Web

When designing for the mobile Web, broad usability and convenience principles for the desktop surroundings still apply:

• Deliver useful and forceful content
• Give functionality and design that fit the user’s context
• Write standards-compliant XHTML and CSS code
• Follow convenience rule
• Use clear and brief language
• Make the site easy to steer

Some of the confront we face with the mobile platform include:

• difference in machine usability
• lesser screen size
• diversity of screen sizes
• many browsers
• Connection speed and dependability
• Lack of peripherals
• Input dissimilarity
• One-handed organize of devices

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CSS Text Rollovers

in Web Design Tips |

CSS Styles are a simple and fast way of making your site look good. In this tutorial you will learn how to make cool text rollovers.

The trick is to use the a:hover style! If you work with Dreamweaver the steps to follow are given below:

  1. In your style sheet choose New
  2. Next choose Use CSS selector
  3. In the drop down menu choose a:hover
  4. Finally, Define your style. You can choose your font, color, bold, underline etc.
  5. You’re done it! It’s easy and fast and really cool!

Text Rollover Effect throughout the site

Copy this code between the head tags

<style type=”text/css”>
<!– a:hover { font-family: Arial, Helvetica, sans-serif; font-size: 10pt; color: #990000} –>
</style>

Text Rollover Effect in a particular place of your site

Step 1: Paste this code between the head tags

<style type=”text/css”>
<!–
.links { font-family: Arial, Helvetica, sans-serif; font-size: 12px; color: #003399}
.links:hover {font-family: Arial, Helvetica, sans-serif; font-size: 12px; color: #FF8B22; text-decoration: none}
–>
</style>

Step 2: Select the link style for the link. An example of the code is given below:

<a href=”link.htm” target=”_parent” class=”links”>Entheos</a>

HTML Table Tips

in Web Design Tips |

Instead of designing graphic intensive web sites that take ages to load, you can use HTML tables creatively to get a professional looking web page that loads super fast. This article discusses many useful table tips and tricks on designing a great web page. Live examples and cut ‘n’ paste code are also provided for you to try out some great designs.

Tips on using Tables

  • Always give the width for each of the cells in a table. Make sure that the total of the cells in a row adds up to the table width. This will avoid many complications.
  • Try not to merge or break apart cells within a table. This again causes all kinds of problems.
  • When using widths or heights that are less than 10 pixels insert a shim or a transparent gif (1x 1 pixel). If you use Fireworks you will find a shim in your Fireworks file, or you can just export a 1x 1 transparent image and call it a shim. This trick is mainly for a table to work in a Netscape browser.
  • Netscape cannot understand height in percentages, so if you ever need to give a height for your tables, make sure it is in terms of pixels.

Let’s try out some cool designs using only tables

Tables with white borders

The key here is to use a transparent image(1×1 pixel) called a shim. The table is made of 3 rows and 3 columns. The width and height of the middle row is 1 pixel. The table will not take a height less than 5 pixels without you putting an image in it. Hence the magic shim. And there you have a striking table that can be used in your homepage to display your important navigation sections.