Posts Tagged ‘unit’

Basic broadband reviews and comparison

in Web Design Basic |

A basic broadband review and comparison should include the following, beginning with price as the measure of initial value. If we attempt to compare broadband from the four leading United Kingdom providers we would like to believe that their prices are all within 10 or 15% of each other. This is almost always true. So if price is already competitive, what other factors should we use for our broadband comparison? How about reliability? As anyone who has ever used an unreliable broadband provider can tell you, losing your connection in the middle of a project or even during an entertainment section defeats the entire idea of having a broadband connection in the first place. Much like telephone service or electricity, broadband is a utility we expect to be on all the time for whenever we want to use it. Another important defining factor in choosing the best broadband provider would have to be overall download speed. We mention overall speed, as claimed speed is for the most part completely fictional. Those 20MB speeds that are being promised are always diffused by both the connection hardware and the amount of subscribers tapped into that data stream at any given time. Price, reliability, and speed are all addressed in online broadband reviews. Also found on quality broadband comparison websites is helpful information that, should you decide to make a change, can prove to be extremely valuable. Consider the simple factor of Migration Access Codes. There is a “MAC code” assigned to every broadband account in the UK. Handing your MAC code over to a new provider as opposed to their requesting it from your current company can avoid internet connection downtime during your switch.
Thinking about trying a no phone line requires broadband provider such as Virgin Media? Broadband without phone line can save you quite a bit of money over the term of a year. An Ofcom approved broadband comparison site will show you the pluses and minuses of all the companies serving your address.

The future prospect for web hosting companies

in Web Design Tips |

The market is good for new Web hosting companies. According to Forrester Research, there is now “positive — if modest —growth for Web hosting and managed IT services, at both the enterprise and SMB levels.” This is an especially good business to be in if you are a web designer or IT consultant. It fits naturally with the business model of such small consulting firms. Why refer out or miss out on selling a service that most small businesses need? Hosting is an excellent source of monthly recurring revenue.

The webhosting industry is one of the few profitable sectors of the Internet. As such, large corporations such Yahoo are offering Web hosting services. You, too, can join this highly profitable business and reap the financial awards — but only if you do it right. To build a successful Web hosting company,

I offer the following two time-tested and proven rules: Focus on offering high-quality services in a tiered pricing schedule.

In addition, it is essential an automated infrastructure to create self-sufficient customers. For marketing, it is crucial to maximize intelligent marketing opportunities. Automation will create a self-sufficient client-base and reduce your expenses down the road. In order to provide the best-possible service, you’ll want a minimum of the following processes automated: order forms (for new customer account set up or existing customer updates), billing system, administration system, end-user control panel, and technical support interface.

Designing Mobile Web

in Web Design for mobile |

The number of users browsing the Web from a mobile device continues to rise, yet most mobile web sites are still sub-par.

The thing is, creating a great web experience for users of mobile devices is much easier than you might think. In this article I’ll introduce seven fundamental steps that, if followed, will help you avoid the pitfalls that have caused many other mobile sites to fail. By the end of this article you’ll know exactly where to focus your efforts in order to build a successful mobile site.

1. Don’t Mix Up Your Markup

A few different types of markup are available for building a mobile web site. You’ll need to choose one that suits the needs of your customers and stick with it.

WML

In the early days of mobile web devices, the only way to surf the mobile web was to browse WAP (Wireless Application Protocol) sites. A WAP site uses WML (Wireless Markup Language) as its primary markup language. WML is an XML markup language based on the card-and-deck metaphor.

Luckily for us, WML has since been superseded by several other technologies — in fact, if you’re just getting into the mobile web game, you can probably ignore WML entirely. WML is mostly used by legacy systems or by sites that explicitly target customers with low-end phones that are six years old or older.

One potential group of customers still using WML browsers, however, is those in developing nations. TheNokia 1100 and 1101, for example, are extremely basic, extremely cheap phones, of which an estimated 200 million units have been solid worldwide, making this phone the best-selling model to date, worldwide. If your site is targeted to this market segment, WML might be the best solution for you.

XHTML

For most sites, we can ignore WML and make use of a markup language with which you’re probably much more familiar — XHTML.

Most built-in phone browsers these days can handle XHTML just fine. A mobile phone recognizes two flavors of HTML:

  1. XHTML — the same, basic XHTML rendered by desktop web browsers

  2. XHTML-MP — the MP here stands for Mobile Profile

The difference between these two languages is that XHTML-MP consists of slightly fewer elements and tighter restrictions. These differences exist to make it easier for the mobile device to parse and render a web document, but writing XHTML-MP markup shouldn’t introduce any significant changes to your process for writing regular XHTML.

Anecdotally, when my team and I develop mobile web sites we usually use regular XHTML, and this approach has served us just fine.

2. Know Your Phones

As plasma and HD TVs slowly hit the market, broadcasters have run into the problem of where to place their logo and news tickers. Previously, they knew that all TVs were the same 3×2 dimensions, so they knew the relative width of the screen. Now, they’re beginning to feel the pain of dealing with a wide assortment of TV resolutions and dimensions — an issue that web developers deal with on a daily basis.

Of course, the mobile world is even worse! Not only must we cater for different screen sizes and resolutions, but also different shapes, as Figure 1 illustrates. From rectangles that are short and long, to those that are tall and skinny, to perfect squares, the mobile world contains a rich tapestry of variation that almost makes you want to pull your hair out!

If you consider the most common phones available, they can be categorized on the basis of screen size — give or take a few pixels:

  • 128 x 160 pixels
  • 176 x 220 pixels
  • 240 x 320 pixels
  • 320 x 480 pixels

Knowing these screen dimensions helps you optimize some of your content, however it’s best to keep the shape and style of your site as minimal and linear as possible. There is no mouse on a mobile phone — only an up-down feature — so you can’t demand that users jump around the page.

iPhone/Internet-tablet versus old green-screen phones

There are a couple of exceptions to the norm in the mobile phone market. They are the really high-end devices like the iPhone or the Nokia Internet Tablet, and the very basic, old “green-screen” monochrome dot matrix devices such as the Nokia 3310,

Low-end mobile phones have several limitations, including screen resolution and a severely limited ability to render XHTML documents. As I mentioned in the previous section, if a majority of your customers fall in this group, then maybe WML is still for you.

At the other end of the spectrum, high-end devices often have the ability to run a web browser that’s comparable to one you might use on a desktop machine. Delivering a quality user experience to these devices can be tricky — while the device may be perfectly capable of rendering a full, traditional web page design, it’s probably transmitting data over a cellular network, which is much slower than standard broadband Internet speeds. So even though the device can handle a normal web site, the customer’s situation and the reason why they’re requesting your services may mean that sending them the normal version of your web site isn’t the best solution.

We’ll see in the next section what this means for the design of your mobile site.

3. Target the Right Customers

The goal for any web site should be to know your customers in order to deliver to them the most appropriate content.

This goal is even more important with mobile sites — not only do you need to know your customers, but you need to know what they are likely to be doing on your mobile site, as well as where they’ll be when they’re doing it. Traditional web site customers are most likely sitting at a desk facing a large monitor that has a decent resolution. Visitors who are browsing your mobile site are unlikely to be in the same circumstances — they might be waiting in line, riding on the train or the bus, running to the departure gate, or lost in an unfamiliar town late at night and trying to get somewhere.

Google is one company that has invested considerable effort into streamlining its web applications to suit mobile users. The web developers at Google have identified and focused on three main groups, and they attempt to target their applications to those customers’ needs. These are three solid categories, and are worth examining for your own mobile site. Let’s look at them now. Buy mobile phone with payday advance

Tags: